I've added an objectives screen but I don't believe I need a markets screen because it won't be used in the demo. I also managed to optimise the game as much as I can, but I'm still having problems with around a megabyte needing to be downloaded before the pre-loader even shows. I've tried everything I can, everything that is loaded dynamically is loaded after the pre-loader and the sounds are streamed. It's a weird one!
I'm concentrating on the design document now, keeping it's style similar to that off the game. Once this is out of the way, its onto finishing the group project, then creating a new portfolio before starting on my Final Major Project for next year!






No comments:
Post a Comment